Open source and support
Free software, built in the open.
Free software, to be published under GPL-3.0-or-later. Zenbashi belongs to its users.
License
GPL-3.0-or-later means you will be able to use, study, change and share Zenbashi, as long as improvements stay free too.
- Copyright © 2026 Pequod Studio and the Zenbashi contributors.
- The source repository is private for now. Source opens once the app is verified working.
- The license text will be in the repository when it opens; the GPL text is at gnu.org.
Contributing
Everyone will be welcome, with or without code. Contributions open together with the repository.
- Test games and share results.
- Translate the app and this site.
- Improve code and documentation.
- A code of conduct will be in the repository when it opens.
Support the project
Zenbashi will stay free. Once the channels open, people can support it with optional donations, bounties or grants. Donations are gifts and come with no public expense reporting. The channels below are not open yet.
Donations
One-off or monthly gifts, entirely optional.
Coming soonBounties
Pay for a specific fix or game, and let a contributor claim it.
Coming soonGrants
Funding from foundations and programs that support free software.
Coming soonWhat Zenbashi is built on
Zenbashi stands on other people's work. Each part keeps its own license.
- Wine, under the LGPL: Zenbashi Engine (ZEngine) is based on it.
- Apple's Game Porting Toolkit and D3DMetal, under Apple's license, planned to be shipped with Apple's notices.
- Translation layers such as DXVK may be used, under their own open licenses.
- Compatibility data from ProtonDB (ODbL), PCGamingWiki (CC BY-NC-SA) and AreWeAntiCheatYet (MIT).
Contact
General contact, press and collaborations: ciao@zenbashi.com. Code of conduct reports: conduct@zenbashi.com. Vulnerabilities: security@zenbashi.com. Personal data requests: privacy@zenbashi.com.
Security
Found a vulnerability? Please report it privately to security@zenbashi.com. Do not post it in public issues.